cmake_minimum_required(VERSION 3.17)

#
# This file is generated only once,
# and is not re-generated if converter is called multiple times.
#
# User is free to modify the file as much as necessary
#

# Setup compiler settings
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS ON)


# Define the build type
if(NOT CMAKE_BUILD_TYPE)
    set(CMAKE_BUILD_TYPE "Debug")
endif()

# Set the project name
set(CMAKE_PROJECT_NAME expansionbay_demo)

# Include toolchain file
include("cmake/gcc-arm-none-eabi.cmake")

# Enable compile command to ease indexing with e.g. clangd
set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE)

# Enable CMake support for ASM and C languages
enable_language(C ASM)

# Core project settings
project(${CMAKE_PROJECT_NAME})
message("Build type: " ${CMAKE_BUILD_TYPE})

# Create an executable object type
add_executable(${CMAKE_PROJECT_NAME})

# Add STM32CubeMX generated sources
add_subdirectory(cmake/stm32cubemx)

# Link directories setup
target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE
    # Add user defined library search paths
)

# Add sources to executable
target_sources(${CMAKE_PROJECT_NAME} PRIVATE
    Peripherals/Driver/Src/GPIO.c
    Peripherals/Driver/Src/uart.c
    #Peripherals/User/Src/userFlash.c
    #User/bootloader.c
    User/main.c
    User/systick.c
    User/nvic_sys_cfg.c
    User/stm32f10x_it.c
    payload/payload_api.c
)

# Add include paths
target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE
    Peripherals/Driver/Inc
    Peripherals/User/Inc
    User/
    payload/payload_api
)

# Add project symbols (macros)
target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE
    # Add user defined symbols
    
)

# Add linked libraries
target_link_libraries(${CMAKE_PROJECT_NAME}
    stm32
    ${PROJECT_SOURCE_DIR}/payload/payload_api/libpayload.a
    # Add user defined libraries
)

add_custom_command(TARGET ${CMAKE_PROJECT_NAME}
	POST_BUILD
	COMMAND ${CMAKE_OBJCOPY} -O ihex ${CMAKE_PROJECT_NAME}.elf ${CMAKE_PROJECT_NAME}.hex
	COMMAND ${CMAKE_OBJCOPY} -O binary ${CMAKE_PROJECT_NAME}.elf ${CMAKE_PROJECT_NAME}.bin
)
